Tailor’s Shop
| Construction | Decay | ||||
| Time | Resources | Time | Critical | Resources | |
| 3 |
2 Brace, 5 Stone, 3 Arcane, 2 Exotic, 4 Gear (Mix of Enchanted Thread, any Husk Parts, or Husk Mods) |
1 | 4 |
Stone, Exotic, Gear (Enchanted Thread or Husk Parts) |
|
|
Bonus |
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Acts as the work place for Tailors, and starts with a capacity of 1 (excluding the Tailor). Additional capacity may be added by having a Mason/Worker use 1 Exotic, 1 Arcane and 1 Stone. |
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