Ward [TODO]
| Construction | Decay | ||||
| Time | Resources | Time | Critical | Resources | |
|
|
|||||
|
Bonus |
|||||
|
Useful when harboring traitors. Wards prevent the Conquerors from knowing anything regarding the Outpost without being present. |
| Construction | Decay | ||||
| Time | Resources | Time | Critical | Resources | |
|
|
|||||
|
Bonus |
|||||
|
Useful when harboring traitors. Wards prevent the Conquerors from knowing anything regarding the Outpost without being present. |
No comments to display
No comments to display