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Tailor’s Shop

Construction
Decay
Time Resources Time Critical Resources
13

12 Brace, 

5 Stone,

3 Arcane,

2 Exotic,

4 StoneGear (Mix of Enchanted Thread, any Husk Parts, or Husk Mods)

1 84

StoneStone,

Exotic,

Gear (Enchanted Thread or Husk Parts)

Bonus

Acts as athe centralwork centerplace for Residents to store their resourcesTailors, and gearstarts forwith a capacity of 1 (excluding the Tailor). Additional capacity may be added by having a Mason/Worker use in1 construction,Exotic, in1 orderArcane toand free1 up Bag Slots. Each Storage Center can hold 100 Bag Slots worth of items.Stone.