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Heavy Hide
Stat: STR Getting their names from the eras before the mass production of dark steel, Heavy Hide...
Mage
Stat: ABS Mages mess not with modifying the physical, but focus instead on the aetherial. Their ...
Picking Gear
No bear survives anywhere on this god forsaken island without at least a scrap of armor and a sha...
Attributes
Attributes are a bears characteristics. Lower numbers in an attribute means that when they must u...
Striker
Stat: BRV Magic was made for bringing the down the hammer on others. Strikers get their name by ...
Husk Mods
Husk mods use a work on the concept of "mind channels," or how many things a single bear mind cry...
Gadgets
Types When it comes to gadgets, there are 4 types. A Gadget type is only used to describe how th...
Armor
Engineered Armor Name Prof Region AR DMG Reduction Traits Rarity TGH Slots St...
Weapons
Engineered Weapons Name Prof Paws DMG Traits Rarity TGH ...
Item Traits
Ammo (Type) This item or weapon has ammunition, which is consumed when the item is used. The ite...
Proficiencies
Heavy Hide Weapons Armor / Shields Gadgets Mods Advanced Advanced Simple Si...
War Patterns & Casting Styles
Each bear has been around the block by now. Over the course of months, years, decades, or centuri...
Uncharted Ruins
During rests Scavengers and Ruiners can choose to investigate the Ruins around them to discover l...
Materials & Resources
This is a list of each material type used for building construction and maintenance, what it is, ...
Architecting the Ruins
At the physical core of every outpost are the structures that comprise it. Each building has a se...
Events & Rests
Games focusing on the progression of an Outpost over a long period of time will inevitably run in...
Scrambler Network [TODO]
Construction Decay Time Resources Time Critical Resources ...
High Mason Generator [TODO]
Construction Decay Time Resources Time Critical Resources ...
Holding Center [TODO]
Construction Decay Time Resources Time Critical Resources ...
Ward [TODO]
Construction Decay Time Resources Time Critical Resources ...