Attributes
Attributes are the things you can use to make checks. [Elaborate/add nice language is a todo]
Core Attributes
Core attributes are the main set of traits that define a character. They are split into 3 parts: Physical, Mental, and Derived. [todo: elaboration]
Physical
STR
How much force can be exerted. [todo: elaboration]
SKL
How well one can operate or finely manipulate/tune things. [todo: elaboration]
DEX
How fast and fluid one's movements are. [todo: elaboration]
Mental
BRV
How much one can bypass their fear. [todo: elaboration]
SAN
How much control one can retain control over their mind when something challenges it. [todo: elaboration]
ABS
How far one can be pushed beyond their natural limit. [todo: elaboration]
Derived
MOV
How fast one moves on foot. [todo: elaboration]
Calculate with: Lower of SKL & STR, added to double DEX
DMG
How much one can "dish out" when attacking. [todo: elaboration]
Calculate with: STR + Weapon Damage for melee, SKL + Weapon Damage for range
AR
How hard it is to actually connect a hit. [todo: elaboration]
Calculate with: Lower of SKL & DEX, added to Higher of BRV & ABS, added to AR given by Equipment