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Attributes

Attributes are the things you can use to make checks. [Elaborate/add nice language is a todo]

Core Attributes

Core attributes are the main set of traits that define a character. They are split into 3 parts: Physical, Mental, and Derived. [todo: elaboration]

Physical

STR

How much force can be exerted. [todo: elaboration]

SKL

How well one can operate or finely manipulate/tune things. [todo: elaboration]

DEX

How fast and fluid one's movements are. [todo: elaboration]

Mental

BRV

How much one can bypass their fear. [todo: elaboration]

SAN

How much control one can retain control over their mind when something challenges it. [todo: elaboration]

ABS

How far one can be pushed beyond their natural limit. [todo: elaboration]

Derived

MOV

How fast one moves on foot. [todo: elaboration]

Calculate with: Lower of SKL & STR, added to double DEX

DMG

How much one can "dish out" when attacking. [todo: elaboration]

Calculate with: STR + Weapon Damage for melee, SKL + Weapon Damage for range

AR

How hard it is to actually connect a hit. [todo: elaboration]

Calculate with: Lower of SKL & DEX, added to Higher of BRV & ABS, added to AR given by Equipment