# Shroud Breaker

##### Multi-Pattern: **Aether Smith** &amp; **Striker**

<table cellpadding="0" cellspacing="0" id="bkmrk-name-prereq-type-cos" style="width: 110.595%; height: 319.4px;"><tbody><tr style="height: 32.2px;"><td style="width: 24.1955%; white-space: normal; text-align: center; vertical-align: bottom; background-color: rgb(12, 12, 12); border-style: solid; height: 32.2px;"><span style="color: rgb(255,255,255); font-size: 12pt; font-weight: bold; vertical-align: baseline;">Name</span></td><td style="width: 10.0119%; white-space: normal; text-align: center; vertical-align: bottom; background-color: rgb(12, 12, 12); border-style: solid; height: 32.2px;"><span style="color: rgb(255,255,255); font-size: 12pt; font-weight: bold; vertical-align: baseline;">Prereq</span></td><td style="width: 8.34327%; white-space: nowrap; text-align: center; vertical-align: bottom; background-color: rgb(12, 12, 12); border-style: solid; height: 32.2px;"><span style="color: rgb(255,255,255); font-size: 12pt; font-weight: bold; vertical-align: baseline;">Type</span></td><td style="width: 7.03218%; white-space: nowrap; text-align: center; vertical-align: bottom; background-color: rgb(12, 12, 12); border-style: solid; height: 32.2px;"><span style="color: rgb(255,255,255); font-size: 12pt; font-weight: bold; vertical-align: baseline;">Cost</span></td><td style="width: 50.4172%; white-space: normal; text-align: center; vertical-align: bottom; background-color: rgb(12, 12, 12); border-style: solid; height: 32.2px;"><span style="color: rgb(255,255,255); font-size: 12pt; font-weight: bold; vertical-align: baseline;">Effect</span></td></tr><tr style="height: 97px;"><td style="width: 24.1955%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Piercing Sight</span></td><td style="width: 10.0119%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">3</span></td><td style="width: 8.34327%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Action</span></td><td style="width: 7.03218%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">1 AP</span></td><td style="width: 50.4172%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Gain a visual of all sentient life of any kind within 30 meters. Anything considered alive, including Hive Drones, Nausea Vines, or other Bears will be targeted by Piercing Sight and will be visible to the caster, even through walls.</span></td></tr><tr style="height: 63.4px;"><td style="width: 24.1955%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Indexed Enviroment</span></td><td style="width: 10.0119%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">4,  
Piercing Sight</span></td><td style="width: 8.34327%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Action</span></td><td style="width: 7.03218%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">1 AP</span></td><td style="width: 50.4172%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Gives the caster immediate knowledge of every item in a 15 meter radius, even if the item is hidden. This index does not give the caster any information on the purpose or mechanics of an item, only the fact that it exists.</span></td></tr><tr style="height: 80.2px;"><td style="width: 24.1955%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Searing Void</span></td><td style="width: 10.0119%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">4,  
Piercing Sight</span></td><td style="width: 8.34327%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Action</span></td><td style="width: 7.03218%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">1 AP</span></td><td style="width: 50.4172%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Fills the air with static, that upon being observed using arcane forces, causes pain upon the observer. The observer must make an ABS Skill Check with a difficulty equal to the SAN of the caster, with failiure making them take damage equal to the casters BRV and their eyes lose vision.</span></td></tr><tr style="height: 46.6px;"><td style="width: 24.1955%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Unburdened Eyes</span></td><td style="width: 10.0119%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">4,  
Piercing Sight</span></td><td style="width: 8.34327%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Passive</span></td><td style="width: 7.03218%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">-1 AP</span></td><td style="width: 50.4172%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">The caster is no longer able to see illusions unless they are spells under the Author of Reality foundation.</span></td></tr></tbody></table>