# Heavy Hide

##### Stat: STR

Getting their names from the eras before the mass production of dark steel, Heavy Hides exist to be beaten down and pummeled while tearing through everything in their way. Once made of woodchips and metal shavings, covered in the hide of thick skinned creatures of Nausea, Heavy Hides lead the charge against Gredo's eternal enemy one iron fist at a time.

<table cellpadding="0" cellspacing="0" id="bkmrk-name-prereq-type-cos" style="width: 110.595%; height: 1571px;"><tbody><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: bottom; background-color: rgb(12, 12, 12); border-style: solid;"><span style="color: rgb(255,255,255); font-size: 12pt; font-weight: bold; vertical-align: baseline;">Name</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: bottom; background-color: rgb(12, 12, 12); border-style: solid;"><span style="color: rgb(255,255,255); font-size: 12pt; font-weight: bold; vertical-align: baseline;">Prereq</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: bottom; background-color: rgb(12, 12, 12); border-style: solid;"><span style="color: rgb(255,255,255); font-size: 12pt; font-weight: bold; vertical-align: baseline;">Type</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: bottom; background-color: rgb(12, 12, 12); border-style: solid;"><span style="color: rgb(255,255,255); font-size: 12pt; font-weight: bold; vertical-align: baseline;">Cost</span></td><td style="width: 50.4305%; white-space: normal; text-align: center; vertical-align: bottom; background-color: rgb(12, 12, 12); border-style: solid;"><span style="color: rgb(255,255,255); font-size: 12pt; font-weight: bold; vertical-align: baseline;">Effect</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Heavy Hitter</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">0</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Passive</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">- - -</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Ignore the penalties gained by using items marked with Heavy</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Lockdown</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">1</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Reaction</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">1 SP</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">When a creature that is close enough for you to hit with a melee attack takes the move action, you can take this reaction to make an attack against them before they move.</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Crackdown</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">1</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Passive</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">- - -</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Break your weapon by adding your STR to your weapon damage as you attack an individual or object. This item breaks after being used this way.</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Brace</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">1</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Reaction</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">1 SP</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Use a reaction ready your shield or weapon to add your STR to your AR for the attack.</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Steel Roots</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">5</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Passive</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">- - -</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Any an all attempts to unwillingly move you in relation to your feet on the ground, whether it be getting pushed, having a rock thrown at you, or facing an explosion, move you for STR less tiles no matter what.</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Steel Achor</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">5</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Reaction</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">0 SP</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">When something attempts to pass a tile, or leave a tile adjacent to you, you can use the Grapple action for free.</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Steel Drive</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">5</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Passive</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">- - -</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Your current Stamina is added to your AR during combat.</span></td></tr><tr><td colspan="5" style="width: 100.123%; white-space: normal; text-align: center; vertical-align: bottom; background-color: rgb(12, 12, 12); border-style: solid;"><span style="color: rgb(255,255,255); font-size: 12pt; font-weight: bold; vertical-align: baseline;">Army of Mine</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Army of Mine</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">2</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Action</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">1 SP</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">When your allies within earshot of you have the Shaken condition, they may roll BRV to try and use a different Action. Should they fail, they still use stamina but nothing happens.</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Fight with Fury</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">3,   
Army of Mine</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Action</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">1 SP</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Rally your allies in earshot, letting you roll BRV, with each success adding one dice to the next STR check used by them. The next check against their AR is also increased by the amount of successes.</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Act with Pride</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">3,   
Army of Mine</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Action</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">1 SP</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Rally your allies in earshot, letting you roll BRV, with each success adding one dice to the next SKL check used by them. Their next attack also gains 1 DMG for each success.</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Run with Grace</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">3,   
Army of Mine</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Action</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">1 SP</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Rally your allies in earshot, letting you roll BRV, with each success adding one dice to the next DEX check used by them. Their next MOV is also increased by the amount of successes.</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">One Army, One Call</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">4,   
Army of Mine</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Action</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">0 SP</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Combine the Stamina cost of multiple Army of Mine effects to activate all of them at once. This is counted as one action, and only increases the next usage cost by 1 in turn.</span></td></tr><tr><td colspan="5" style="width: 100.123%; white-space: normal; text-align: center; vertical-align: bottom; background-color: rgb(12, 12, 12); border-style: solid;"><span style="color: rgb(255,255,255); font-size: 12pt; font-weight: bold; vertical-align: baseline;">Teddy Bear</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">I Will Not Falter</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">2</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Passive</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">- - -</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">When making a STR check or using something based on STR, you may roll an amount of dice up to your ABS. For every dice picked, add 1 to your STR, and for every dice that failed with no matching success die, take 1 wound.</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">I Will Not Flinch</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">3,  
I Will Not Falter</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Reaction</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">1 SP</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Add your ABS to your AR for an incoming attack. Roll your ABS, and for every failed dice without a matching success, take 1 wound.</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">I Will Not Bleed</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">3,  
I Will Not Falter</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Reaction</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">1 SP</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">When taking an incoming attack, add an ABS skill check with every success removing 1 resulting damage.</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">I Will Not Hesitate</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">3,  
I Will Not Falter</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Action</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">0 SP</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Take an action for no Stamina. Instead, take that action for free and roll an ABS check, with eahc failiure resulting in 1 wound. May be used once per round.</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">I Will Not Fall</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">4,  
I Will Not Falter</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Passive</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">- - -</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">For every wound missing, add 1 to your ABS for just Teddy Bear perks and checks.</span></td></tr><tr><td colspan="5" style="width: 100.123%; white-space: normal; text-align: center; vertical-align: bottom; background-color: rgb(12, 12, 12); border-style: solid;"><span style="color: rgb(255,255,255); font-size: 12pt; font-weight: bold; vertical-align: baseline;">Student of Pip</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Strength in Numbers</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">2</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Passive</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">- - -</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">When adjacent to a party member, add your SAN to your AR.</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Strength through Presence</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">3,   
Strength in Numbers</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Reaction</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">1 SP</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">When a party member within 2 tiles makes a SAN, BRV, or ABS check, they may add yours to their roll.</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Strength through Intervention</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">3,   
Strength in Numbers</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Reaction</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">1 SP</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">When an adjacent party member is being attacked, or a party member is being attacked by an adjacent enemy, you may take an action to add your AR to theirs.</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Strength through Vigilance</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">3,   
Strength in Numbers</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Reaction</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">1 SP</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">When an enemy attempts to move into a square adjacent to a party member you are adjacent to, gain a free attack on them.</span></td></tr><tr><td style="width: 24.9693%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="font-size: 11pt; font-weight: bold; vertical-align: baseline;">Strength through Me</span></td><td style="width: 9.34809%; white-space: normal; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">4,   
Strength in Numbers</span></td><td style="width: 8.36408%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Passive</span></td><td style="width: 7.01107%; white-space: nowrap; text-align: center; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">- - -</span></td><td style="width: 50.4305%; white-space: normal; text-align: justify; vertical-align: middle; border-style: solid;"><span style="vertical-align: baseline;">Be able to move onto a tile with a party member. While there, all actions taken against that party member are applied to you instead.</span></td></tr></tbody></table>