# Workshop [TODO]

<table border="1" id="bkmrk-construction-decay-t" style="border-collapse: collapse; width: 100%; height: 89.4px;"><colgroup><col style="width: 6.91299%;"></col><col style="width: 37.9023%;"></col><col style="width: 1.1919%;"></col><col style="width: 6.31704%;"></col><col style="width: 7.86651%;"></col><col style="width: 39.8093%;"></col></colgroup><tbody><tr style="height: 29.8px;"><td class="align-center" colspan="2" style="height: 29.8px;">Construction</td><td rowspan="3" style="height: 29.8px; border-style: none;">  
</td><td class="align-center" colspan="3" style="height: 29.8px;">Decay</td></tr><tr style="height: 29.8px;"><td class="align-center" style="height: 29.8px;">Time</td><td class="align-center" style="height: 29.8px;">Resources</td><td class="align-center" style="height: 29.8px;">Time</td><td class="align-center" style="height: 29.8px;">Critical</td><td class="align-center" style="height: 29.8px;">Resources</td></tr><tr style="height: 29.8px;"><td class="align-center" style="height: 29.8px;">  
</td><td class="align-center" style="height: 29.8px;"> </td><td class="align-center" style="height: 29.8px;">  
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<table border="1" id="bkmrk-bonus-bars-provide-a" style="border-collapse: collapse; width: 100%; height: 89.4px;"><colgroup><col style="width: 6.91299%;"></col><col style="width: 34.4458%;"></col><col style="width: 3.69487%;"></col><col style="width: 6.43623%;"></col><col style="width: 7.8736%;"></col><col style="width: 40.6365%;"></col></colgroup><tbody><tr><td colspan="6">Bonus

</td></tr><tr><td colspan="6">The choice place for any of the tinkering sort lurking in an Outpost. During a rest, they may make a roll to add any effect to a weapon. More extreme effects require more successes, with a penalty if the tinkering fails. This lasts through the next Event.

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